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1. Overburdened powergrid change. - in Ships and Modules [original thread]
It's a stupid way to fix it then. Why not simply not allow oversized modules to be installed in the first place, i.e., no cruiser weapons on a frigate? Post-patch, I hopped in my Moa, only to discover I didn't have enough power for my two launcher...
- by Sar Random - at 2005.07.07 22:18:00
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2. Please give us the robotic voice back! - in Issues, Workarounds & Localization [original thread]
Let me add my voice to those who much prefer the old voice. The new one is too slow, too soft, and sometimes hard to understand over the noises of combat.
- by Sar Random - at 2005.07.07 18:05:00
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3. how to make Bounty Hunting possible. - in Player Features and Ideas Discussion [original thread]
Amorex, first let me say I like most of your bounty hunting ideas. I would like to be a bounty hunter except for the sec hit of collecting bounties. But I disagree with 2 of your ideas. First, I agree that logging off in the middle of combat to a...
- by Sar Random - at 2003.07.31 22:19:00
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4. how to make Bounty Hunting possible. - in Player Features and Ideas Discussion [original thread]
Amorex, first let me say I like most of your bounty hunting ideas. I would like to be a bounty hunter except for the sec hit of collecting bounties. But I disagree with 2 of your ideas. First, I agree that logging off in the middle of combat to a...
- by Sar Random - at 2003.07.31 22:19:00
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5. MAKE PLAYER PIRATES ACCEPT THE TRUE RISK FOR THE OCCUPATION - in Player Features and Ideas Discussion [original thread]
Edited by: Sar Random on 31/07/2003 21:32:49 Edited by: Sar Random on 31/07/2003 21:22:34 Actually, 99% of those kills are made by the cops on players attacking other players, either intentionally or by splash damage. I recently departed t...
- by Sar Random - at 2003.07.31 21:22:00
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